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diff --git a/vppinfra/vppinfra/bitmap.h b/vppinfra/vppinfra/bitmap.h
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+/*
+ * Copyright (c) 2015 Cisco and/or its affiliates.
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at:
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+/*
+ Copyright (c) 2001, 2002, 2003, 2005 Eliot Dresselhaus
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files (the
+ "Software"), to deal in the Software without restriction, including
+ without limitation the rights to use, copy, modify, merge, publish,
+ distribute, sublicense, and/or sell copies of the Software, and to
+ permit persons to whom the Software is furnished to do so, subject to
+ the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
+ NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
+ LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
+ OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+
+#ifndef included_clib_bitmap_h
+#define included_clib_bitmap_h
+
+/* Bitmaps built as vectors of machine words. */
+
+#include <vppinfra/vec.h>
+#include <vppinfra/random.h>
+#include <vppinfra/error.h>
+#include <vppinfra/bitops.h> /* for count_set_bits */
+
+/* Returns 1 if the entire bitmap is zero, 0 otherwise */
+always_inline uword
+clib_bitmap_is_zero (uword * ai)
+{
+ uword i;
+ for (i = 0; i < vec_len (ai); i++)
+ if (ai[i] != 0)
+ return 0;
+ return 1;
+}
+
+/* Returns 1 if two bitmaps are equal, 0 otherwise */
+always_inline uword
+clib_bitmap_is_equal (uword * a, uword * b)
+{
+ uword i;
+ if (vec_len (a) != vec_len (b))
+ return 0;
+ for (i = 0; i < vec_len (a); i++)
+ if (a[i] != b[i])
+ return 0;
+ return 1;
+}
+
+/* Duplicate a bitmap */
+#define clib_bitmap_dup(v) vec_dup(v)
+
+/* Free a bitmap */
+#define clib_bitmap_free(v) vec_free(v)
+
+/* Returns the number of bytes in a bitmap */
+#define clib_bitmap_bytes(v) vec_bytes(v)
+
+/* Clear a bitmap */
+#define clib_bitmap_zero(v) vec_zero(v)
+
+/* Allocate bitmap with given number of bits. */
+#define clib_bitmap_alloc(v,n_bits) \
+ v = vec_new (uword, ((n_bits) + BITS (uword) - 1) / BITS (uword))
+
+#define clib_bitmap_vec_validate(v,i) vec_validate_aligned((v),(i),sizeof(uword))
+
+/* Make sure that a bitmap is at least n_bits in size */
+#define clib_bitmap_validate(v,n_bits) \
+ clib_bitmap_vec_validate ((v), ((n_bits) - 1) / BITS (uword))
+
+/* low-level routine to remove trailing zeros from a bitmap */
+always_inline uword *
+_clib_bitmap_remove_trailing_zeros (uword * a)
+{
+ word i;
+ if (a)
+ {
+ for (i = _vec_len (a) - 1; i >= 0; i--)
+ if (a[i] != 0)
+ break;
+ _vec_len (a) = i + 1;
+ }
+ return a;
+}
+
+/* Sets the ith bit of a bitmap to new_value. Returns old value.
+ No sanity checking. Be careful. */
+always_inline uword
+clib_bitmap_set_no_check (uword * a, uword i, uword new_value)
+{
+ uword i0 = i / BITS (a[0]);
+ uword i1 = i % BITS (a[0]);
+ uword bit = (uword) 1 << i1;
+ uword ai, old_value;
+
+ /* Removed ASSERT since uword * a may not be a vector. */
+ /* ASSERT (i0 < vec_len (a)); */
+
+ ai = a[i0];
+ old_value = (ai & bit) != 0;
+ ai &= ~ bit;
+ ai |= ((uword) (new_value != 0)) << i1;
+ a[i0] = ai;
+ return old_value;
+}
+
+/* Set bit I to value (either non-zero or zero). */
+always_inline uword *
+clib_bitmap_set (uword * ai, uword i, uword value)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ uword a;
+
+ /* Check for writing a zero to beyond end of bitmap. */
+ if (value == 0 && i0 >= vec_len (ai))
+ return ai; /* Implied trailing zeros. */
+
+ clib_bitmap_vec_validate (ai, i0);
+
+ a = ai[i0];
+ a &= ~((uword) 1 << i1);
+ a |= ((uword) (value != 0)) << i1;
+ ai[i0] = a;
+
+ /* If bits have been cleared, test for zero. */
+ if (a == 0)
+ ai = _clib_bitmap_remove_trailing_zeros (ai);
+
+ return ai;
+}
+
+/* Fetch bit I. */
+always_inline uword
+clib_bitmap_get (uword * ai, uword i)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ return i0 < vec_len (ai) && 0 != ((ai[i0] >> i1) & 1);
+}
+
+/* Fetch bit I.
+
+ No sanity checking. Be careful.
+*/
+always_inline uword
+clib_bitmap_get_no_check (uword * ai, uword i)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ return 0 != ((ai[i0] >> i1) & 1);
+}
+
+/* I through I + N_BITS.
+
+ No sanity checking. Be careful.
+*/
+always_inline uword
+clib_bitmap_get_multiple_no_check (uword * ai, uword i, uword n_bits)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ ASSERT (i1 + n_bits <= BITS (uword));
+ return 0 != ((ai[i0] >> i1) & pow2_mask (n_bits));
+}
+
+/* Fetch bits I through I + N_BITS. */
+always_inline uword
+clib_bitmap_get_multiple (uword * bitmap, uword i, uword n_bits)
+{
+ uword i0, i1, result;
+ uword l = vec_len (bitmap);
+
+ ASSERT (n_bits >= 0 && n_bits <= BITS (result));
+
+ i0 = i / BITS (bitmap[0]);
+ i1 = i % BITS (bitmap[0]);
+
+ /* Check first word. */
+ result = 0;
+ if (i0 < l)
+ {
+ result |= (bitmap[i0] >> i1);
+ if (n_bits < BITS (bitmap[0]))
+ result &= (((uword) 1 << n_bits) - 1);
+ }
+
+ /* Check for overlap into next word. */
+ i0++;
+ if (i1 + n_bits > BITS (bitmap[0]) && i0 < l)
+ {
+ n_bits -= BITS (bitmap[0]) - i1;
+ result |= (bitmap[i0] & (((uword) 1 << n_bits) - 1)) << (BITS (bitmap[0]) - i1);
+ }
+
+ return result;
+}
+
+/* Set bits I through I + N_BITS to given value.
+
+ New bitmap will be returned. */
+always_inline uword *
+clib_bitmap_set_multiple (uword * bitmap, uword i, uword value, uword n_bits)
+{
+ uword i0, i1, l, t, m;
+
+ ASSERT (n_bits >= 0 && n_bits <= BITS (value));
+
+ i0 = i / BITS (bitmap[0]);
+ i1 = i % BITS (bitmap[0]);
+
+ /* Allocate bitmap. */
+ clib_bitmap_vec_validate (bitmap, (i + n_bits) / BITS (bitmap[0]));
+ l = vec_len (bitmap);
+
+ m = ~0;
+ if (n_bits < BITS (value))
+ m = (((uword) 1 << n_bits) - 1);
+ value &= m;
+
+ /* Insert into first word. */
+ t = bitmap[i0];
+ t &= ~(m << i1);
+ t |= value << i1;
+ bitmap[i0] = t;
+
+ /* Insert into second word. */
+ i0++;
+ if (i1 + n_bits > BITS (bitmap[0]) && i0 < l)
+ {
+ t = BITS (bitmap[0]) - i1;
+ value >>= t;
+ n_bits -= t;
+ t = bitmap[i0];
+ m = ((uword) 1 << n_bits) - 1;
+ t &= ~m;
+ t |= value;
+ bitmap[i0] = t;
+ }
+
+ return bitmap;
+}
+
+/* For a multi-word region set all bits to given value. */
+always_inline uword *
+clib_bitmap_set_region (uword * bitmap, uword i, uword value, uword n_bits)
+{
+ uword a0, a1, b0;
+ uword i_end, mask;
+
+ a0 = i / BITS (bitmap[0]);
+ a1 = i % BITS (bitmap[0]);
+
+ i_end = i + n_bits;
+ b0 = i_end / BITS (bitmap[0]);
+
+ clib_bitmap_vec_validate (bitmap, b0);
+
+ /* First word. */
+ mask = n_bits < BITS (bitmap[0]) ? pow2_mask (n_bits) : ~0;
+ mask <<= a1;
+
+ if (value)
+ bitmap[a0] |= mask;
+ else
+ bitmap[a0] &= ~mask;
+
+ for (a0++; a0 < b0; a0++)
+ bitmap[a0] = value ? ~0 : 0;
+
+ if (a0 == b0)
+ {
+ word n_bits_left = n_bits - (BITS (bitmap[0]) - a1);
+ mask = pow2_mask (n_bits_left);
+ if (value)
+ bitmap[a0] |= mask;
+ else
+ bitmap[a0] &= ~mask;
+ }
+
+ return bitmap;
+}
+
+/* Iterate through set bits. */
+#define clib_bitmap_foreach(i,ai,body) \
+do { \
+ uword __bitmap_i, __bitmap_ai, __bitmap_len, __bitmap_first_set; \
+ __bitmap_len = vec_len ((ai)); \
+ for (__bitmap_i = 0; __bitmap_i < __bitmap_len; __bitmap_i++) \
+ { \
+ __bitmap_ai = (ai)[__bitmap_i]; \
+ while (__bitmap_ai != 0) \
+ { \
+ __bitmap_first_set = first_set (__bitmap_ai); \
+ (i) = (__bitmap_i * BITS ((ai)[0]) \
+ + min_log2 (__bitmap_first_set)); \
+ do { body; } while (0); \
+ __bitmap_ai ^= __bitmap_first_set; \
+ } \
+ } \
+} while (0)
+
+/* Return lowest numbered set bit in bitmap.
+
+ Return infinity (~0) if bitmap is zero. */
+always_inline uword clib_bitmap_first_set (uword * ai)
+{
+ uword i;
+ for (i = 0; i < vec_len (ai); i++)
+ {
+ uword x = ai[i];
+ if (x != 0)
+ return i * BITS (ai[0]) + log2_first_set (x);
+ }
+ return ~0;
+}
+
+/* Return lowest numbered clear bit in bitmap. */
+always_inline uword
+clib_bitmap_first_clear (uword * ai)
+{
+ uword i;
+ for (i = 0; i < vec_len (ai); i++)
+ {
+ uword x = ~ai[i];
+ if (x != 0)
+ return i * BITS (ai[0]) + log2_first_set (x);
+ }
+ return i * BITS (ai[0]);
+}
+
+/* Count number of set bits in bitmap. */
+always_inline uword
+clib_bitmap_count_set_bits (uword * ai)
+{
+ uword i;
+ uword n_set = 0;
+ for (i = 0; i < vec_len (ai); i++)
+ n_set += count_set_bits (ai[i]);
+ return n_set;
+}
+
+/* ALU function definition macro for functions taking two bitmaps. */
+#define _(name, body, check_zero) \
+always_inline uword * \
+clib_bitmap_##name (uword * ai, uword * bi) \
+{ \
+ uword i, a, b, bi_len, n_trailing_zeros; \
+ \
+ n_trailing_zeros = 0; \
+ bi_len = vec_len (bi); \
+ if (bi_len > 0) \
+ clib_bitmap_vec_validate (ai, bi_len - 1); \
+ for (i = 0; i < vec_len (ai); i++) \
+ { \
+ a = ai[i]; \
+ b = i < bi_len ? bi[i] : 0; \
+ do { body; } while (0); \
+ ai[i] = a; \
+ if (check_zero) \
+ n_trailing_zeros = a ? 0 : (n_trailing_zeros + 1); \
+ } \
+ if (check_zero) \
+ _vec_len (ai) -= n_trailing_zeros; \
+ return ai; \
+}
+
+/* ALU functions: */
+_ (and, a = a & b, 1)
+_ (andnot, a = a &~ b, 1)
+_ (or, a = a | b, 0)
+_ (xor, a = a ^ b, 1)
+#undef _
+
+/* Define functions which duplicate first argument.
+ (Normal functions over-write first argument.) */
+#define _(name) \
+ always_inline uword * \
+ clib_bitmap_dup_##name (uword * ai, uword * bi) \
+{ return clib_bitmap_##name (clib_bitmap_dup (ai), bi); }
+
+_ (and);
+_ (andnot);
+_ (or);
+_ (xor);
+
+#undef _
+
+/* ALU function definition macro for functions taking one bitmap and an immediate. */
+#define _(name, body, check_zero) \
+always_inline uword * \
+clib_bitmap_##name (uword * ai, uword i) \
+{ \
+ uword i0 = i / BITS (ai[0]); \
+ uword i1 = i % BITS (ai[0]); \
+ uword a, b; \
+ clib_bitmap_vec_validate (ai, i0); \
+ a = ai[i0]; \
+ b = (uword) 1 << i1; \
+ do { body; } while (0); \
+ ai[i0] = a; \
+ if (check_zero && a == 0) \
+ ai = _clib_bitmap_remove_trailing_zeros (ai); \
+ return ai; \
+}
+
+/* ALU functions immediate: */
+_ (andi, a = a & b, 1)
+_ (andnoti, a = a &~ b, 1)
+_ (ori, a = a | b, 0)
+_ (xori, a = a ^ b, 1)
+
+#undef _
+
+/* Returns random bitmap of given length. */
+always_inline uword *
+clib_bitmap_random (uword * ai, uword n_bits, u32 * seed)
+{
+ vec_reset_length (ai);
+
+ if (n_bits > 0)
+ {
+ uword i = n_bits - 1;
+ uword i0, i1;
+ uword log2_rand_max;
+
+ log2_rand_max = min_log2 (random_u32_max ());
+
+ i0 = i / BITS (ai[0]);
+ i1 = i % BITS (ai[0]);
+
+ clib_bitmap_vec_validate (ai, i0);
+ for (i = 0; i <= i0; i++)
+ {
+ uword n;
+ for (n = 0; n < BITS (ai[i]); n += log2_rand_max)
+ ai[i] |= random_u32 (seed) << n;
+ }
+ if (i1 + 1 < BITS (ai[0]))
+ ai[i0] &= (((uword) 1 << (i1 + 1)) - 1);
+ }
+ return ai;
+}
+
+/* Returns next set bit starting at bit i (~0 if not found). */
+always_inline uword
+clib_bitmap_next_set (uword * ai, uword i)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ uword t;
+
+ if (i0 < vec_len (ai))
+ {
+ t = (ai[i0] >> i1) << i1;
+ if (t)
+ return log2_first_set (t) + i0 * BITS (ai[0]);
+
+ for (i0++; i0 < vec_len (ai); i0++)
+ {
+ t = ai[i0];
+ if (t)
+ return log2_first_set (t) + i0 * BITS (ai[0]);
+ }
+ }
+
+ return ~0;
+}
+
+/* Returns next clear bit at position >= i */
+always_inline uword
+clib_bitmap_next_clear (uword * ai, uword i)
+{
+ uword i0 = i / BITS (ai[0]);
+ uword i1 = i % BITS (ai[0]);
+ uword t;
+
+ if (i0 < vec_len (ai))
+ {
+ t = (~ai[i0] >> i1) << i1;
+ if (t)
+ return log2_first_set (t) + i0 * BITS (ai[0]);
+
+ for (i0++; i0 < vec_len (ai); i0++)
+ {
+ t = ~ai[i0];
+ if (t)
+ return log2_first_set (t) + i0 * BITS (ai[0]);
+ }
+ }
+ return i;
+}
+
+/* unformat list of bits into bitmap (eg "0-3,5-7,11" ) */
+static inline uword
+unformat_bitmap_list(unformat_input_t * input, va_list * va)
+{
+ uword ** bitmap_return = va_arg (* va, uword **);
+ uword * bitmap = 0;
+
+ u32 a,b;
+
+ while (unformat_check_input (input) != UNFORMAT_END_OF_INPUT)
+ {
+ int i;
+ if (unformat (input, "%u-%u,", &a, &b))
+ ;
+ else if (unformat (input, "%u,", &a))
+ b = a;
+ else if (unformat (input, "%u-%u", &a, &b))
+ ;
+ else if (unformat (input, "%u", &a))
+ b = a;
+ else
+ goto error;
+
+ if ((b < a) || (b > 63))
+ goto error;
+
+ for (i = a; i <= b; i++)
+ bitmap = clib_bitmap_set(bitmap, i, 1);
+ }
+ *bitmap_return = bitmap;
+ return 1;
+error:
+ clib_bitmap_free(bitmap);
+ return 0;
+}
+
+#endif /* included_clib_bitmap_h */